Queensland Consolidated Regulations
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CHARITABLE AND NON-PROFIT GAMING RULE 1999
TABLE OF PROVISIONS
Contents
Part 1--Preliminary
1. Short title
2. Commencement
3. Charitable and non-profit games
4. Dictionary
Part 2--Advertising
5. Prohibition on certain advertisements
Part 3--Entering
6. Players to have equal chance of winning prize
7. Refunds
8. Refusal of entry
Part 4--Tickets
9. Tickets to be offered at same price unless bundled
10. Tickets not to be sold after closing date for game
11. Tickets to be issued only if correct price paid
12. Tickets may be sent or delivered only in certain circumstances
13. Tickets to be consecutively numbered
Part 5--Drawing
14. Order in which prizes to be drawn
Part 6--Prizes
Division 1--Provisions about certain prizes
15. Prizes—animals
16. Prizes—antiques, gems, memorabilia and art
17. Prizes—land
18. Prizes—second-hand motor vehicles
19. Prizes in category 2 or 3 game—second-hand goods
20. Insurance for certain prizes
21. Substitution of prizes
22. Prohibited prizes
Division 2--Delivering and claiming prizes
23. Delivery of prizes
24. Claim periods for prizes—Act, s 96(2)
25. Locating prize winners
26. Dealing with unclaimed prizes
27. Expenses
SCHEDULE 1 -- ART UNIONS
1. Conducting art unions
2. Tickets
3. Distinguishing tickets
4. Drawing
5. Results
6. Advertisements for category 2 or 3 art unions
7. Ineligibility to enter
8. Value of prizes
SCHEDULE 2 -- BINGO
1. Conducting bingo
2. Definitions for sch 2
3. Results
4. Ineligibility to enter
5. Advertisements
6. Value of prizes
SCHEDULE 3 -- CALCUTTA SWEEPS
1. Conducting calcutta sweeps
2. Tickets
3. Conducting sweep and auction
4. Drawing
5. Results
6. Ineligibility to enter calcutta sweep
7. Advertisements
8. Distributing prize pool
SCHEDULE 4 -- LUCKY ENVELOPES
1. Conducting lucky envelopes
2. Tickets
3. Claiming a prize
4. Ineligibility to enter lucky envelopes
5. Advertisements
6. Unsold tickets
7. Value of prizes
SCHEDULE 5 -- PROMOTIONAL GAMES
1. Conducting promotional games
2. Entering
3. Tickets
4. Drawing
5. Advertisements
6. Elimination of players
7. Bingo as a promotional game
SCHEDULE 6 -- DICTIONARY
Endnotes
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