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GAMING MACHINE AMENDMENT BILL 2007
2007THE
LEGISLATIVE ASSEMBLY FOR THEAUSTRALIAN CAPITAL
TERRITORYGAMING MACHINE AMENDMENT
BILL 2007 (NO.2)EXPLANATORY
STATEMENTCirculated
by the authority of
Jon Stanhope MLA
Treasurer
Background
The Gaming Machine Amendment Bill 2007 (No.2)
(the Bill) amends the
Gaming Machine Act 2004 (the Act) in a number
of ways. The main areas of amendment are the provisions for community
contributions, gaming machine licence considerations, eligibility of individuals
as well as other technical amendments.
In order to address the
Government’s concern regarding community contributions for the funding of
problem gambling issues, this Bill proposes an incentive scheme to encourage
gaming machine licensees to increase expenditure to assist with the funding of
problem gambling matters. For a licensee that is a club, the required community
contribution for a financial year is 7% of the club’s net gaming machine
revenue. The proposed scheme will provide that for every $3.00 contributed a
licensee can claim $4.00 towards their required annual community
contribution.
To be an eligible contribution for the incentive scheme the
funding must:
• assist in alleviating problem
gambling;
• assist in alleviating the disadvantages that arise from
problem gambling; or
• inform about problem gambling.
This
initiative supports a long-standing Government objective to encourage licensees
to increase community contributions to problem gambling issues with as little
regulatory impact as possible.
Also, the Bill proposes to amend the
provisions relating to when the Gambling and Racing Commission (the Commission)
may assess an application for gaming machines or additional gaming machines when
the maximum number of gaming machines that can be issued under the Act has
occurred. The Bill further proposes to clarify the assessment criteria that the
Commission may use when determining an application for gaming machines or
additional gaming machines.
The current Act permits an eligible
individual to apply for a licence or an approval (namely a supplier, attendant,
technician or licensee). This can occur even though the Commission may have
taken action that has resulted in a licence or an approval being cancelled, or
an application for a licence or an approval being refused on the grounds that
the applicant provided false or misleading information.
To address this
situation the Bill proposes that a person is not eligible to apply for a licence
or an approval if within the last 12 months the Commission has cancelled the
individual’s licence or an approval, or an application has been refused on
the basis that false or misleading information was provided to the
Commission.
A number of other minor and technical amendments to the Act
are also proposed.
Revenue/Cost Implications
The Commission will absorb any costs associated with the introduction and
implementation of the proposed amendments and for providing any education
programs and information sessions required for
licensees.
Notes on Specific
Provisions
Clause 1 Name of
Act
This clause provides that the name of this Act is the Gaming Machine
Amendment Act 2007 (No.2).
Clause
2 Commencement
This clause provides that this Act (other than new section 152A of the
principal Act) commences on the day after its notification. Section 152A has a
delayed commencement of 6 months.
Section 152A of the Act relates to the
prohibition on external visibility of gaming machines and peripheral equipment
from licensed premises.
Clause 3 Legislation
amended
This clause provides that this Act amends the Gaming Machine Act
2004. Consequential amendments to the Casino Control Act 2006 and
the Gaming Machine Regulation 2004 have also been
included.
Clause 4 Applications to be dealt with in order of receipt -
New section 10(5), (6) and (7)
This clause inserts new section 10(5) into the Act to clarify that the
Commission is not required to make a decision about the number of gaming
machines to be issued in relation to applications for gaming machines or
additional gaming machines if the maximum number of gaming machines allowed
under section 35 of the Act has been allocated.
New section 10(6) of the
Act provides that if gaming machines become available for allocation the
Commission may by written notice require an applicant to provide updated
information to the Commission.
New section 10(7) has been inserted to
make it clear that updated information includes a required document under the
Act that has been updated.
This amendment enables the Commission to
consider the most recent information when deciding on the number of machines to
be allocated to the applicant.
Clause 5 No available gaming machines - Section 17(2)(b)
This
clause substitutes a new section 17(2)(b) into the Act and provides that a
certificate of suitability is to be issued to indicate that the Commission would
have issued a licence to an applicant for gaming machines if the maximum number
of gaming machines allowed had not been reached. New clauses 17(2)(b)(i) and
(ii) of the Act clarify that the number of gaming machines that an applicant
would be otherwise entitled to will be determined when the number of gaming
machines approved for all licensed premises falls below the maximum number of
gaming machines allowed in the ACT or as part of a consideration for the
transfer of a licence to the applicant under section 32.
This amendment
will ensure that there is a clearly defined two-stage process for assessing an
application if there were no gaming machines available for allocation under the
Act. The first stage provides that the Commission determines that the applicant
would have been successful in being granted a licence for gaming machines.
Secondly, the Commission will determine the actual number of gaming machines
that the applicant will be entitled to if and when additional gaming machines
become available. This process will allow the Commission to adequately assess
the appropriate number of gaming machines, having regard to all the current
relevant circumstances and information, at the closest possible time to
allocation (ie. actual licence issue or amendment).
Clause
6 Eligibility of individuals – New section 20(3)(d)
This clause inserts a new section that makes it clear that an eligible
person in relation to an application for a licence, or an application to become
an approved supplier, technician or an attendant, does not include an individual
that has within the last 12 months:
• had action taken by the Commission which has resulted in the
cancellation of a licence or an approval; or
• an application has been
refused on the basis that false or misleading information has been provided to
the Commission.
The effect of this provision is that a person who has had
their licence or approval cancelled or an application refused on the ground of
providing false or misleading information will not be able to reapply for a
period of 12 months. This provision does not include a cancellation of a
licence where a technician or attendant ceases employment with a licensee. A
cancellation in this instance is purely employment related and does not reflect
any contravention of the Act by the technician or attendant.
This
amendment prevents a person that has had their licence or approval cancelled,
such as through disciplinary action by the Commission, from immediately
re-applying for another licence or approval. It also applies to an applicant
who provided false or misleading information such as failing to declare a
criminal conviction or bankruptcy, from applying for a 12 month
period.
This amendment protects the integrity of the Act’s
licensing and approval system.
Clause 7 Eligibility of clubs and other
corporations – Section 21(2)
This clause amends a drafting anomaly
in section 21(2) of the Act and inserts the words “does not” to
provide that the Commission may decide that the corporation is an eligible
person even though a provision of subsection 21(1) does not apply in
relation to the corporation. The Explanatory Statement for the Gaming
Machine Act 2004 clearly indicates that it was the intended purpose of
section 21(2) to apply when a corporation may be treated as eligible. Without
the amendment section 21(2) did not achieve the result that was originally
intended.
Clause 8 Substantive licence amendments – Section
24(3)(b)(iii)
This clause amends section 24(3)(b)(iii) of the Act to
provide that the Commission is to be satisfied that the pattern of usage for
existing gaming machines, as well as the actual number of club members, is
sufficient to justify an increase in the number of gaming machines.
This
amendment ensures that the Commission considers the actual usage for the
existing machines as this provides a better indication of demand for existing
machines and therefore justification for additional machines. The current
provision relating only to absolute member numbers does not necessarily provide
an indication of current machine requirements.
Clause 9 Section
24(4)
This clause provides for the redrafting of section 24(4) of the Act
to ensure that the substituted section provides consistent criteria that the
Commission must satisfy itself before amending a licence to allow a licensee to
operate more gaming machines. Section 24(4) is now consistent with the criteria
in section 24(3) in relation to what the Commission must consider before issuing
additional gaming machines. The fundamental difference between sections 24(3)
and 24(4) is that under section 24(4) the Commission may, if it considers
appropriate after considering all the criteria, approve a lesser number of
gaming machines than those requested by the licensee.
Clause
10 Transfer of Licence – Section 32(3)
This clause substitutes a
new section 32(3) into the Act which provides the additional requirement that
the amended licence must include a mention of the number of machines the
prospective licensee is authorised to operate. This provides that the
Commission may issue a lesser number of gaming machines to the prospective
licensee than the number requested for transfer by an applicant.
The
provisions of existing section 32(3) remain unaltered.
Clause 11
Approval of gaming machines and peripheral equipment –
Section
69(3)
This clause provides for a technical amendment to section 69(3) of
the Act to correct a drafting anomaly that previously only included an approval
of a gaming machine as a notifiable instrument. To correctly apply the
requirements of this provision any peripheral equipment is also to be approved
by notifiable instrument.
Clause 12 Application and approval as a
supplier – Section 72(2)(d)
This clause provides a consequential
amendment to section 72(2)(d) to give effect to new section 20(3)(d)(iii). New
section 72(2)(d) provides that an application under section 72(1) of the Act, to
become an approved supplier, may be approved provided that the applicant has
not, in the last 12 months, provided false or misleading information in the
application to become an approved supplier.
Clause 13 New section
73A
This clause inserts new section 73A into the Act and enhances the
existing provisions relating to the regulation of suppliers and is also required
to give effect to new section 20(3)(d)(iii) and (iv). The Act does not
currently provide for a supplier’s approval to be cancelled or suspended,
or for a supplier to be reprimanded. This new provision applies if the
Commission stops being satisfied that an approved supplier meets the conditions
for approval stated in section 72(2) or the supplier has contravened the
Act.
The Commission may by written notice given to the approved
supplier:
• cancel the approval; or
• suspend the supplier’s approval; or
• reprimand the
supplier.
In considering whether to take action under this section, the Commission
must consider:
• whether action has been taken against the supplier under this
section before;
• the seriousness of the contravention of the Act;
• the likelihood of further action needing to be taken against the
supplier (such as indicated by the person’s compliance history);
• the public benefit of suppliers being regulated under this Act (the
importance of suppliers being properly regulated); and
• any other
relevant matter.
This section allows the Commission to take action
against a supplier if the person is no longer eligible to be a supplier as
specified in section 72 or the supplier breaches the Act, for example by not
correctly providing required documentation or by intentionally supplying
machines with a higher stake amount than prescribed under the
regulations.
These disciplinary provisions are identical to existing
provisions that apply to attendants and technicians under the Act (see for
example sections 79 and 91 of the Act). Clause 20 of this Bill provides for the
Commission’s decisions under these new provisions to be reviewable
decisions.
Clause 14 Approval
of technicians – Section 75(1)
This clause provides for a
consequential amendment to section 75(1) of the Act to give effect to new
section 20(3)(d)(v). New section 75(1)(b) provides that an application under
section 74 of the Act, to become an approved technician, may be approved
provided that the applicant has not, in the last 12 months, provided false or
misleading information in an application to become an approved
technician.
Clause 15 Approval of attendants – Section
86(1)
This clause provides for a consequential amendment to section 86(1)
to give effect to new section 20(3)(d)(vii). New section 86(1)(b) provides that
an application under section 85 of the Act, to become an approved attendant, may
be approved provided that the applicant has not, in the last 12 months, provided
false or misleading information in an application to become an approved
attendant.
Clause 16 Section 152
This clause provides for the redrafting of section 152 of the Act to
provide for a simplified subsection (1) by modifying the offence provision so
that the licensee causing an external sign to be displayed is no longer
an offence.
In addition, section 152(3) is amended to provide for an
expanded definition of what does not constitute an “external sign”.
Sections (3)(b) and (c) have been inserted to provide that a sign consisting
mainly of a registered business name, as defined under the Business Names Act
1963, or a business logo that does not advertise gaming machines or promote
a gambling activity, are not offences for the purposes of section 152(1). This
means that the amendment will allow licensees to advertise their name, style,
title, designation or logo under which a business is carried on, provided that
there is no advertisement of gaming machines or gambling activity.
Clause 17 New section 152A
This clause inserts new section
152A into the Act which provides a prohibition on gaming machines, or any
peripheral equipment for a gaming machine, being visible from outside licensed
premises. This section has been inserted as part of an overall harm
minimisation strategy to limit public exposure to gaming machines and gambling
activity generally. It supports existing section 152 of the Act which prohibits
external signage that advertises or promotes gaming machines by also prohibiting
gaming machines and peripheral equipment from being visible outside the
premises. This ensures that persons outside gaming venues, including those
under the age of 18 years, do not see gaming activity or gaming machines in
operation.
This offence provision is essentially the same as the existing offence
under section 152 and is a strict liability offence. The justification for the
strict liability offence that was used for existing section 152 is the same as
for new section 152A. For convenience, the previous justification for the
strict liability offence is reproduced here.
Strict liability offences generally arise in a
regulatory context where, for reasons such as public safety or protection of the
public revenue, it is necessary to ensure the integrity of the regulatory
scheme. In this circumstance, the public interest in ensuring that the
regulatory scheme is observed requires the sanction of a criminal penalty. In
particular, a licensee is expected, due to his or her professional involvement
in the industry, to know what the requirements of the law are, therefore the
mental, or fault, element can justifiably be excluded.
This rationale is relevant in the gaming machine
industry where there is a potential effect on the government’s
gambling harm minimisation strategies and, as a consequence, the potential
effect, if the provision is not observed, on problem gambling by the general
public, justifies the categorisation of strict liability for the offence by
licensees for gaming machines, or any peripheral equipment for a gaming machine,
being visible from outside licensed premises.
A delayed commencement of six months has been applied to clause 152A to
provide licensees with adequate time to comply with the new
requirements.
Clause 18 Approval of community contributions –
Section 164(3)(b)(iv)
This clause amends section 164(3)(b)(iv) of the Act
by correcting a minor drafting anomaly. The previous reference to
“associated entity” has been replaced with “associated
organisation”. The appropriate reference in this section is to
“associated organisation” in the context that the Commission may
declare a body to be an “associated organisation” for a club under
section 147 of the Act. An “associated entity” is appropriately
dealt with under section 164(3)(b)(xi) in the context of community contributions
made by licensees and is as defined under the Electoral Act 1992.
Clause 19 New section 171A
This clause inserts new section
171A into the Act and provides an incentive scheme for licensees to contribute
to problem gambling initiatives as part of their annual community contributions.
The incentive scheme provides that for every $3.00 of problem gambling community
contributions made by a licensee, the licensee is entitled to claim $4.00
towards their annual community contribution requirement.
New section 171A(2) provides a definition of what constitutes an eligible
problem gambling community contribution as being a contribution that
will:
(a) assist in alleviating problem gambling; or
(b) assist in alleviating the disadvantages that arise from problem
gambling; or
(c) inform about problem gambling.
This new section is part of the Government’s strategy to minimise
the harm that may be caused by excessive gambling.
Clause
20 Reviewable decisions – Schedule 1, new items 9A and 9B
This
clause inserts new item 9A into Schedule 1 of the Act to provide that a decision
to cancel or suspend a supplier’s approval under section 73A is a
reviewable decision.
Similarly, clause 20 also inserts new item 9B into
Schedule 1 of the Act to provide that a decision to reprimand a supplier under
section 73A is a reviewable decision.
SCHEDULE 1 AMENDMENTS TO THE
CASINO CONTROL ACT 2006
Clause 1.1 New section
7(2)(f)
This clause inserts new section 7(2)(f) into the Casino Control Act
2006 in order to adopt the principles of new section 20(3)(d) of the
Gaming Machine Act 2004 regarding the eligibility of individuals. New
section 7(2)(f) of the Casino Control Act 2006 has been inserted to
provide that an eligible person in relation to applications for a casino
employee licence does not include an individual that has within the last 12
months:
• had an application for a casino employee licence refused on the
basis that false or misleading information has been provided to the Commission;
or
• had action taken by the Commission which has resulted in the
cancellation of an employee licence under part 4 of the Casino Control Act
2006.
This proposed amendment maintains consistency across ACT gaming
laws in relation to the eligibility of individuals where it is appropriate to do
so.
SCHEDULE 2 AMENDMENTS TO THE GAMING MACHINE REGULATION
2004
Clause 2.1 Section 64, Example 2
The clause amends
Example 2 provided under section 64 of the Gaming Machine Regulation 2004.
The revised example excludes “problem gambling support” since
the guidelines that relate to community contributions for problem gambling are
now covered under new section 64A of the Regulation.
Clause 2.2 New
section 64A
This clause inserts new section 64A into the Regulation and provides
guidelines for approving a financial contribution by a club as a problem
gambling community contribution. A contribution is a problem gambling community
contribution when it is applied to:
(a) counselling or support services for problem gamblers that are not
provided by the entity;
(b) training or education programs on the recognition and avoidance of
problem gambling;
(c) public awareness campaigns for problem gambling; or
(d) programs to
research and collect data on problem gambling.
Training and education
programs include the development and delivery of an education program that
assists in recognising and avoiding problem gambling or may include the training
of staff to effectively provide such services. An example for research programs
provides for research conducted by a national research centre on the
implications of problem gambling for the community.
This new section in
the Regulation is a consequence of new section 171A in the Act relating to
problem gambling community contributions and provides guidelines for this
section pursuant to section 164(2)(a) of the Act.
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